Ajudar Os outros perceber as vantagens da 33 Immortals Gameplay
Ajudar Os outros perceber as vantagens da 33 Immortals Gameplay
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I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.
, the “cozy management game about dying” that went on to sell millions since 2020. If you follow the studio’s history though, you’ll see it jumping between multiple genres over the years, and its latest project, 33 Immortals
Every time I perished in a run, I was already thinking of how I could make the next better, trying not to rely on the chance-based item drops. In the beginning, I simply wanted to rush to the boss level, so it was all about using valuable resources to report to nearby Torture Chambers and finishing them as fast as possible. Once I had my soul’s ass thoroughly beat, I slowed the pace down and made sure to get some personal upgrades in between the dungeons, which meant sticking with groups that were farming enemies and world items instead of just the dungeons.
In the heat of combat, with swarms of demons flooding the immediate area, it’s actually tricky to get three people to stand in the proper spots, but it takes just a moment of synchrony for the special ability to activate, and it’s a palpable relief every time. And then everyone immediately gets back to hurling spells, shooting arrows, flinging daggers and reviving allies, eyes peeled for the next special ability.
Of all these choices, I liked playing with the Bow of Hope the most, as it kept me at a decent length away from enemy attacks. Also, its Guiding Light feature, where returning arrows sliced through monsters on the way back into my quiver, allowed for a nice interplay of positioning to my targets so I could double-up on damage. I really like how 33 Immortals
Cosmetics in 33 Immortals are many and various, but most importantly they’re free, just find them by playing. Screenshot via Dot Esports
Unfortunately, I can’t judge the game based on promised features. Thankfully, this multiplayer twist on the roguelike genre is enough of a draw alone for me to recommend 33 Immortals.
The above-mentioned Dark Woods is a staging ground outside the realm of Inferno, free of enemies, and where you’ll be able to upgrade your Soul for its next run by speaking to some notable literary characters.
And while I really like the game’s massive scale and the forced cooperation, there are moments where it feels like pure luck whether you get a well-organized squad or a chaotic free-for-all. More ways to communicate, a tighter movement system, and tweaks to balance the power curve would go a long way in refining the experience.
It’s an experiment in structured chaos, and for those willing to embrace the unpredictability, it’s an experience worth diving into.
A faceless, damned soul, a rebel who has rejected destiny to fight against 33 Immortals Gameplay God and demand a different fate. That’s who you are in 33 Immortals. Well, you and countless others who are also joining in for a fight against everything in Hell, Purgatory, and Heaven.
’ elegant solution here is to have a surplus of souls available on the world map at seemingly any given time – 33 to be precise – ready to jump in and help fill up any open slots. But should any Soul die, they will go back to the Dark Woods and not be replaced in that instance, making it vital to collaborate to give you and your Souls the best shot at taking down Lucifer.
Large-scale multiplayer games aren’t uncommon, and the same goes for roguelikes with meta progression and precise combat as well as titles that require cooperative play against hordes of enemies.
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S to reach even more players.